Perimeter for an existing fire to initialize a simulation with.
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#include <Perimeter.h>
Perimeter for an existing fire to initialize a simulation with.
◆ Perimeter() [1/2]
fs::topo::Perimeter::Perimeter |
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const string & | perim, |
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const Point & | point, |
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const Environment & | env ) |
Initialize perimeter from a file.
- Parameters
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◆ Perimeter() [2/2]
fs::topo::Perimeter::Perimeter |
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const Location & | location, |
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size_t | size, |
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const Environment & | env ) |
◆ burned()
const list< Location > & fs::topo::Perimeter::burned |
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const |
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nodiscardnoexcept |
Map of all burned Locations.
- Returns
- All Locations burned by this Perimeter
List of all burned Locations
- Returns
- All Locations burned by this Perimeter
◆ edge()
const list< Location > & fs::topo::Perimeter::edge |
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const |
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nodiscardnoexcept |
List of all Locations along the edge of this Perimeter.
- Returns
- All Locations along the edge of this Perimeter
◆ burned_
list<Location> fs::topo::Perimeter::burned_ |
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private |
Map of burned cells.
List of all burned Locations
The documentation for this class was generated from the following files:
- firestarr/src/cpp/Perimeter.h
- firestarr/src/cpp/Perimeter.cpp